We create a VR twin of the world
Georeferenced 3D world generation - Automated and powered by AI
Bringing the real world to virtual reality
Our Procedural World Generation for Unreal Engine creates a georeferenced 3D environment model at no time.
AVES Reality is the combination of geospatial data, artificial intelligence and video game technology.
Enhancing the development of autonomous mobility
Our solution can be modularly implemented in Unreal Engine based simulation pipelines for automotive use cases.
Sensor validation for AD and ADAS
Driver-in-the-loop and human-centered behavior studies
Generation of synthetic training data for selfdriving AI
Validation of perception stacks for autonomous driving
Leveraging potentials in multiple industries
Our georeferenced 3D worlds can add benefits to many applications which are based on real-time rendering.
Urban Planning and Infrastructure
VR Rescue Training
Video Gaming and VR Apps
What is your application?
Want to learn more about potentials of a georeferenced 3D world environment for your own use case?
Get in touch with us!
- Coming soon -
Test your own algorithms
We will provide a dedicaded VR twin including some specific traffic scenarios as an open challenge for reinforcement learning. Teams and individuals will have the chance to test and evaluate their own algorithms and compete against others.